![]() ![]() ![]() Just as Vincent (Otherworlds creator) plated Final Fantasy Tactics at the age of 7, not understanding the more complex systems (like the Zodiacs), he still was able to play and beat the game. In every encounter you'll have multiple options at hand that will change based on the enemies you fight, the terrain, weather, and more! ![]() Instead of just spamming normal attacks, reducing bards of health, Otherworlds employs actual tactics to the fight. Otherworlds has a rich "mix and match" style class system that's closer to a Final Fantasy job system than a typical, more rigid class system. It's his absolute favorite game, so it's no wonder, that he'd be inspired by the game and it shows in his work. The guy who wrote and designed Otherworlds, also REALLY loves Final Fantasy Tactics. So, why would Otherworlds be the right option for you? It's called Otherworlds and it's amazing (full disclosure I'm biased, but it doesn't mean I'm not 100% correct) So, it made me think, you probably aren't aware that there's a marvelous system out there for playing a Final Fantasy Tactics inspired RPG. I'm sure you too, have found yourself enjoying a good turn based roleplaying game, with deep story, rich lore, and tactical combat. ![]() I'm a huge tabletop roleplaying game fan. ![]()
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